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Advanced and Experimental 3D Computer Animation Techniques

Week 15

Based on last week’s feedback, this week I further optimized and improved the previous animations. Specifically, I need to increase the details of the hands to make the movements more vivid and realistic. First, I noticed that the five fingers have been keeping the palm open in the previous animation, which seems a bit stiff and unnatural. Therefore, I will adjust the posture of each finger to ensure that they can bend and change flexibly during the movement. In addition, the fingertips also need to follow the overall motion trajectory for subtle adjustments so that they can naturally reflect every movement of the character. This will not only increase the layering of the animation, but also make the character’s hand performance closer to reality.

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