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Advanced and Experimental 3D Computer Animation Techniques

Week 19

This week, I changed the blocking animation to spline animation. The most serious problem is the lip shape. I am not very accurate in many details. Mr. George gave me very detailed feedback on each frame. I will modify the lip shape little by little according to this feedback. In addition, I need to pay attention to the body movements and the problem of the character’s hand penetrating the model. This is my first time to make an acting animation. The feedback in each class is very helpful to me. After following these steps and correcting the current deficiencies, I found that my animation has improved significantly. This makes me very happy.

Here are the areas I will improve on this week:

Lip shape and body movement details:
Continue to strengthen the adjustment of the character’s lip shape and body movement to ensure that each frame can accurately express the character’s emotions and lines. Pay special attention to the problem of the character’s hand movement through the model to ensure smooth and natural movements.

Pay attention to the character’s eyes and facial expressions:
In addition to the lip shape, pay attention to the details of the character’s eyes and facial expressions, which can enhance the character’s emotional expression and image shaping.

Character emotion and action consistency:
Ensure that the character’s emotions remain consistent throughout the animation process, making the character’s performance more realistic and fascinating.

Enrich the scene and background details:
During the polishing stage, you can consider enriching the details of the scene and background, such as light and shadow effects, props, etc., to increase the overall layering and visual appeal of the picture.

Adding sound effects and music:
Consider adding appropriate sound effects and music to the animation to enhance the atmosphere and emotional expression, making the entire work more vivid and interesting.

Ending rendering and output:
Finally, when rendering and outputting the animation, ensure the clarity and smoothness of the picture to present the best visual effect.

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