Categories
UE5

Rendering problems:

And finally the editing and rendering part,The software crashed many times during rendering, so I tried to adjust the parameters according to the online tutorials many times before I finally succeeded!Export sequence frames edit and dub in pr。I’m very interested in the theme of this project, and hope that I can move forward with it and try to add some character acting  to make it more complete.

Categories
UE5

Class Notes

Method of binding a spotlight to a shark’s eye

Categories
UE5

Unreal Engine Basics 2

In the past few days, I have searched for basic tutorials on ue software on the Internet, and learned some operations independently to prepare for the final project.

Categories
UE5

Unreal Engine Basics

In the past few days, I have searched for basic tutorials on ue software on the Internet, and learned some operations independently to prepare for the final project.

Categories
UE5

Process of Porject:

I built the scene first, and realized that at this point the front, middle, and back view of the scene were not clearly distinguishable,So I added volumetric fog and the image became more structured。Then after animating the camera, I realized that the first-person view didn’t feel right.So I created camera shake in the blueprint to simulate the effect of the character walking。Finally, observing the picture, I felt that the glowing effect of the shark’s eyes was not obvious enough, so I added the fake light ,All the effects of light cast on objects are inserted keyframes by my self.

Categories
UE5

class notes

Categories
UE5

UE 5: week 8

Categories
UE5

Week 5: UE

Learned controlRIG in UE5 this week.

Categories
UE5

Week 3:UE

This week I built a first draft of a final project using assets in bridge. This week learned how to use physics simulations in ue

Categories
UE5

Week 2: UE5

I mapped out a set of scenes and storyboards. Here’s a rough idea of what the final assignment will look like.